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  1. <PrefabsLibrary Name="props">
  2.  <Prefab Name="industrial/electrical.electricity_poles" Id="{E109DF07-91B4-4282-ADB4-0E53F04C5A19}">
  3.   <Objects>
  4.    <Object Prototype="{DCD97859-BC5F-433D-A98C-E97F66228C5C}" Type="EntityArchetype" Layer="prefabs" Id="{00689352-0037-40FC-AC5A-7453612DDD99}" Name="industrial/electrical.Power_Pole_Wood_700_c2" Pos="0.75,24.005,-0.179993" Rotate="0.707107,0,0,-0.707107" ColorRGB="65535" MatLayersMask="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0"/>
  5.    <Object Prototype="{29C7FB33-4335-4ECB-8F2D-0888F729FB93}" Type="EntityArchetype" Layer="prefabs" Id="{4D5B6226-D5D2-4030-B424-C8798B0FF232}" Name="wire_rope_24m" Pos="1.42004,0,4.45808" ColorRGB="65535" MatLayersMask="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0">
  6.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  7.    </Object>
  8.    <Object Prototype="{DCD97859-BC5F-433D-A98C-E97F66228C5C}" Type="EntityArchetype" Layer="prefabs" Id="{833E7EB3-EF3B-4B69-9D3A-465975C4769C}" Name="industrial/electrical.Power_Pole_Wood_700_c2" Pos="0.75,0,-0.179993" Rotate="0.707107,0,0,-0.707107" ColorRGB="65535" MatLayersMask="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0"/>
  9.   </Objects>
  10.  </Prefab>
  11.  <Prefab Name="domestic\bathroom.sink" Id="{77BCAB2D-F563-4281-8737-AD15CACC5E57}">
  12.   <Objects>
  13.    <Object Type="Entity" Layer="Main" Id="{BCA7AAEB-609F-4821-BF7A-ED8871B8B53B}" Name="sink" Pos="0.5,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="BasicEntity">
  14.     <Properties bAutoGenAIHidePts="0" bFreezable="1" object_Model="objects/library/installations/sanitary/washbowl.cgf" object_ModelFrozen="" bPickable="0" soclasses_SmartObjectClass="" bUsable="0" UseText="">
  15.      <Physics Density="-1" Mass="10" bPhysicalize="1" bPushableByPlayers="0" bRigidBody="0"/>
  16.     </Properties>
  17.    </Object>
  18.    <Object Type="Entity" Layer="Main" Id="{6E9C4956-25D2-4230-863A-E437260B3064}" Name="washbowl_tap_cold" Pos="0.52331501,0.050781298,0.40501401" Rotate="0.92387968,0,-0.3826831,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="InteractiveEntity">
  19.     <Properties DestroyedSubObject="" fHealth="75" fileModel="objects/library/installations/sanitary/washbowltap_cold.cgf" fileModelDestroyed="" ModelSubObject="" bPickable="0" bTurnedOn="0" bTwoState="1" bUsable="1" UseMessage="">
  20.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  21.      <ChangeMaterial Duration="0" fileMaterial=""/>
  22.      <Destruction Damage="0" Decal="" Effect="explosions.monitor.a" EffectScale="1" bExplode="0" Pressure="0" Radius="0">
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  31.      <Physics Density="-1" Mass="1" bResting="1" bRigidBody="0" bRigidBodyActive="0" bStaticInDX9Multiplayer="1">
  32.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
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  35.       <Type bProgressBar="0"/>
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  37.      <Sound soundSound="Sounds/physics:usable_objects:washbasin_loop" soundTurnOffSound="Sounds/physics:usable_objects:washbasin_off" soundTurnOnSound="Sounds/physics:usable_objects:washbasin_on"/>
  38.      <SpawnEntity Archetype="Props.gas_station.can_a" fImpulse="1" iSpawnLimit="1">
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  43.      <Vulnerability bBullet="1" bCollision="1" fDamageTreshold="0" bExplosion="1" bMelee="1" bOther="1"/>
  44.     </Properties>
  45.    </Object>
  46.    <Object Type="Entity" Layer="Main" Id="{7AD3FDB2-7234-4418-89B2-7DA4463F0BCB}" Name="fx_cold_tap" Pos="0.505,0.28173801,0.51335102" Rotate="0.70710701,-0.70710701,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="ParticleEffect">
  47.     <Properties bActive="0" AttachForm="Surface" AttachType="" bCountPerUnit="0" CountScale="1" ParticleEffect="water.spilling_liquid.tap_cold" bPrime="0" PulsePeriod="0" Scale="1" soclasses_SmartObjectClass="" SpeedScale="1"/>
  48.    </Object>
  49.    <Object Type="Entity" Layer="Main" Id="{AD819762-283F-4BFA-9121-0B4910A76652}" Name="fx_cold_splashes" Pos="0.53723103,0.29711899,0.19487" Rotate="0.70710701,0.70710701,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="ParticleEffect">
  50.     <Properties bActive="0" AttachForm="Surface" AttachType="" bCountPerUnit="0" CountScale="1" ParticleEffect="water.spilling_liquid.splashes" bPrime="0" PulsePeriod="0" Scale="1" soclasses_SmartObjectClass="" SpeedScale="1"/>
  51.    </Object>
  52.    <Object Type="Entity" Layer="Main" Id="{0EDB09B7-0936-477B-B849-04DF8B9C088C}" Name="fx_cold_liquid" Pos="0.52526897,0.29833999,0.19487" Rotate="0.70710701,0.70710701,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="ParticleEffect">
  53.     <Properties bActive="0" AttachForm="Surface" AttachType="" bCountPerUnit="0" CountScale="1" ParticleEffect="water.spilling_liquid.sink_liquid_small" bPrime="0" PulsePeriod="0" Scale="1" soclasses_SmartObjectClass="" SpeedScale="1"/>
  54.    </Object>
  55.    <Object Type="Entity" Layer="Main" Id="{9FF41A87-F39D-4FFD-A92A-84A1E1D3F69F}" Name="washbowl_tap_hot" Pos="0.476318,0.048828099,0.40240499" Rotate="0.92387968,0,0.3826831,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="InteractiveEntity">
  56.     <Properties DestroyedSubObject="" fHealth="75" fileModel="objects/library/installations/sanitary/washbowltap_hot.cgf" fileModelDestroyed="" ModelSubObject="" bPickable="0" bTurnedOn="0" bTwoState="1" bUsable="1" UseMessage="">
  57.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  58.      <ChangeMaterial Duration="0" fileMaterial=""/>
  59.      <Destruction Damage="0" Decal="" Effect="explosions.monitor.a" EffectScale="1" bExplode="0" Pressure="0" Radius="0">
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  67.      <OnUse bChangeMatOnUse="0" fCoolDownTime="2" bEffectOnUse="0" bSoundOnUse="1" bSpawnOnUse="0" fUseDelay="0"/>
  68.      <Physics Density="-1" Mass="1" bResting="1" bRigidBody="0" bRigidBodyActive="0" bStaticInDX9Multiplayer="1">
  69.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  70.      </Physics>
  71.      <ScreenFunctions FlashMatId="-1" bHasScreenFunction="0">
  72.       <Type bProgressBar="0"/>
  73.      </ScreenFunctions>
  74.      <Sound soundSound="Sounds/physics:usable_objects:washbasin_loop" soundTurnOffSound="Sounds/physics:usable_objects:washbasin_off" soundTurnOnSound="Sounds/physics:usable_objects:washbasin_on"/>
  75.      <SpawnEntity Archetype="Props.gas_station.can_a" fImpulse="1" iSpawnLimit="1">
  76.       <vImpulseDir x="0" y="0" z="1"/>
  77.       <vOffset x="0" y="0" z="0"/>
  78.       <vRotation x="0" y="0" z="0"/>
  79.      </SpawnEntity>
  80.      <Vulnerability bBullet="1" bCollision="1" fDamageTreshold="0" bExplosion="1" bMelee="1" bOther="1"/>
  81.     </Properties>
  82.     <FlowGraph Description="" Group="" enabled="1" MultiPlayer="ServerOnly">
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  1402.     <Properties bAutoGenAIHidePts="0" object_Model="objects/library/machines/mobile light/mobile_light_lamp_support.cgf" object_ModelFrozen="" bPickable="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
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  1729.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp="#world#"/>
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  1733.  <Prefab Name="domestic\fishing.buoy2" Id="{E8D849E6-26BA-4439-9756-327244F9484A}">
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  1738.      <gravity x="0" y="0" z="-9.81"/>
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  1741.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp="#world#"/>
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  1747.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="1" sleep_speed="0.04"/>
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  1753.  <Prefab Name="usCarrier/furniture/lockers.medical_cabinet_usable_locked" Id="{AE455E29-9CE4-40CB-B200-84AE7003CC36}">
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  1787.  <Prefab Name="usCarrier/furniture/lockers.locker1_locked" Id="{97C08AB9-9C2A-428D-9CD4-443CAA2233FC}">
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  1799.     <Properties2 bLocked="1"/>
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  1804.  <Prefab Name="usCarrier/furniture/lockers.locker1_usable" Id="{9F6A6F66-C027-4F90-B044-38DC433AD9E2}">
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  1810.      <Destruction Damage="0" Decal="" Effect="explosions.rocket.wood" EffectScale="0.2" bExplode="0" Pressure="12" Radius="1">
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  1814.      <Sound soundCloseSound="Sounds/environment:doors:door_wood_1_close" soundLockedSound="Sounds/environment:doors:door_wood_rattle" soundOpenSound="Sounds/environment:doors:door_wood_1_open"/>
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  1821.  <Prefab Name="gas_station.oil_display_case" Id="{62DE6603-4826-40C4-B4B6-224160E68C65}">
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  2286.    <Object Type="Entity" Layer="props > equipment" Id="{495C6B1F-5E99-4DA9-82F1-0DA95B3EBB66}" Name="mobile_light_lamp_c_2" Pos="1.94983,2.43152,5.66653" Rotate="1,8.09643e-008,-3.15609e-009,2.18557e-008" ColorRGB="65535" MatLayersMask="0" CastShadow="1" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2287.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="remain" bExplode="1" fHealth="100" object_Model="objects/library/lights/outdoor/spotlight_asian_lamp.cgf" object_ModelDestroyed="" ModelSubObject="main" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2288.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2289.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="explosions.Deck_sparks.sparks" EffectScale="0.25" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2290.       <Direction x="0" y="0" z="1"/>
  2291.      </Explosion>
  2292.      <Physics bActivateOnDamage="0" Density="-1" Mass="10" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  2293.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2294.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" sleep_speed="0.04"/>
  2295.      </Physics>
  2296.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2297.      <Vulnerability bBullet="1" bCollision="0" bExplosion="1" bMelee="1" bOther="0"/>
  2298.     </Properties>
  2299.    </Object>
  2300.    <Object Type="Entity" Layer="props > equipment" Id="{FC0177DC-E8F1-4F93-8C5A-976410578200}" Name="mobile_light_lamp_d_2" Pos="1.94983,1.79346,5.66653" Rotate="1,-2.42144e-008,1.0314e-014,2.18557e-008" ColorRGB="65535" MatLayersMask="0" CastShadow="1" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2301.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="remain" bExplode="1" fHealth="100" object_Model="objects/library/lights/outdoor/spotlight_asian_lamp.cgf" object_ModelDestroyed="" ModelSubObject="main" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2302.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2303.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="explosions.Deck_sparks.sparks" EffectScale="0.25" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2304.       <Direction x="0" y="0" z="1"/>
  2305.      </Explosion>
  2306.      <Physics bActivateOnDamage="0" Density="-1" Mass="10" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  2307.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2308.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" sleep_speed="0.04"/>
  2309.      </Physics>
  2310.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2311.      <Vulnerability bBullet="1" bCollision="0" bExplosion="1" bMelee="1" bOther="0"/>
  2312.     </Properties>
  2313.    </Object>
  2314.    <Object Type="SimpleEntity" Layer="props > equipment" Id="{87AEE2DC-CE54-4562-B0ED-731677865640}" Name="mobile_light_support_3" Pos="2.03491,2.11011,0.777039" ColorRGB="65535" MatLayersMask="0" CastShadow="1" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="BasicEntity">
  2315.     <Properties bAutoGenAIHidePts="0" object_Model="objects/library/lights/outdoor/spotlight_asian_pole.cgf" object_ModelFrozen="" bPickable="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2316.      <Physics bActivateOnDamage="0" bCanBreakOthers="0" Density="-1" Mass="100" bPhysicalize="1" bPushableByPlayers="0" bResting="1" bRigidBody="0" bRigidBodyActive="1">
  2317.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2318.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" sleep_speed="0.04"/>
  2319.      </Physics>
  2320.     </Properties>
  2321.    </Object>
  2322.   </Objects>
  2323.  </Prefab>
  2324.  <Prefab Name="physicalized_objects.SuspensionBridge" Id="{0D1B61CC-B9EC-41AA-B6D1-37679ADF926B}">
  2325.   <Objects>
  2326.    <Object Type="Entity" Layer="Main" Id="{03D91C50-4963-4899-B8A2-F8B7A54710C4}" Name="Plank198" Pos="2.18604,3.37201,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2327.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2328.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2329.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2330.       <Direction x="0" y="0" z="1"/>
  2331.      </Explosion>
  2332.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2333.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2334.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2335.      </Physics>
  2336.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2337.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2338.     </Properties>
  2339.    </Object>
  2340.    <Object Type="Entity" Layer="Main" Id="{E5F1A09E-C4C4-4166-885A-449845D89FBE}" Name="Rope469" Pos="3.021,8.59399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2341.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2342.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2343.      <gravity x="0" y="0" z="-9.81"/>
  2344.      <wind x="0" y="0" z="0"/>
  2345.     </Properties>
  2346.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2347.    </Object>
  2348.    <Object Type="Entity" Layer="Main" Id="{7594249C-BB63-4E28-AAE8-0A30967E2D35}" Name="Plank189" Pos="2.18604,2.28198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2349.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2350.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2351.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2352.       <Direction x="0" y="0" z="1"/>
  2353.      </Explosion>
  2354.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2355.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2356.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2357.      </Physics>
  2358.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2359.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2360.     </Properties>
  2361.    </Object>
  2362.    <Object Type="Entity" Layer="Main" Id="{9F403AF7-8543-4A78-B142-877680016063}" Name="Rope475" Pos="3.03601,9.03796,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2363.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2364.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2365.      <gravity x="0" y="0" z="-9.81"/>
  2366.      <wind x="0" y="0" z="0"/>
  2367.     </Properties>
  2368.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2369.    </Object>
  2370.    <Object Type="Entity" Layer="Main" Id="{E49317D7-25B6-4048-8805-42869525ACB9}" Name="Rope434" Pos="3.021,2.36401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2371.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2372.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2373.      <gravity x="0" y="0" z="-9.81"/>
  2374.      <wind x="0" y="0" z="0"/>
  2375.     </Properties>
  2376.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2377.    </Object>
  2378.    <Object Type="Entity" Layer="Main" Id="{6D61D2ED-2627-44E7-B504-8A56D0CCD795}" Name="Plank210" Pos="2.18604,4.18201,2.5884" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2379.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2380.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2381.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2382.       <Direction x="0" y="0" z="1"/>
  2383.      </Explosion>
  2384.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2385.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2386.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2387.      </Physics>
  2388.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2389.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2390.     </Properties>
  2391.    </Object>
  2392.    <Object Type="Entity" Layer="Main" Id="{ED5553C6-106D-4C1F-A132-05F418D7A8C0}" Name="Rope492" Pos="1.37604,7.51996,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2393.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2394.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2395.      <gravity x="0" y="0" z="-9.81"/>
  2396.      <wind x="0" y="0" z="0"/>
  2397.     </Properties>
  2398.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2399.    </Object>
  2400.    <Object Type="Entity" Layer="Main" Id="{EDFAF4BD-70A8-408B-88D3-E44DAA23E194}" Name="Knot_11" Pos="3.03802,9.03198,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2401.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2402.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2403.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2404.       <Direction x="0" y="0" z="1"/>
  2405.      </Explosion>
  2406.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2407.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2408.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2409.      </Physics>
  2410.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2411.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2412.     </Properties>
  2413.    </Object>
  2414.    <Object Type="Entity" Layer="Main" Id="{843051DF-EB34-4DD3-A26E-A594CE6A790E}" Name="Rope467" Pos="3.021,4.80402,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2415.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2416.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2417.      <gravity x="0" y="0" z="-9.81"/>
  2418.      <wind x="0" y="0" z="0"/>
  2419.     </Properties>
  2420.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2421.    </Object>
  2422.    <Object Type="Entity" Layer="Main" Id="{47EF53E3-1394-47CE-881B-45749366B619}" Name="Rope468" Pos="3.021,8.04401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2423.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2424.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2425.      <gravity x="0" y="0" z="-9.81"/>
  2426.      <wind x="0" y="0" z="0"/>
  2427.     </Properties>
  2428.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2429.    </Object>
  2430.    <Object Type="Entity" Layer="Main" Id="{DEDB1989-E293-40D5-AE79-629DF83867F6}" Name="Plank202" Pos="2.18604,4.46198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2431.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2432.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2433.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2434.       <Direction x="0" y="0" z="1"/>
  2435.      </Explosion>
  2436.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2437.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2438.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2439.      </Physics>
  2440.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2441.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2442.     </Properties>
  2443.    </Object>
  2444.    <Object Type="Entity" Layer="Main" Id="{9E83A4FC-B1DF-4D43-B217-93820ADBBFD3}" Name="Rope431" Pos="3.021,2.62396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2445.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2446.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2447.      <gravity x="0" y="0" z="-9.81"/>
  2448.      <wind x="0" y="0" z="0"/>
  2449.     </Properties>
  2450.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2451.    </Object>
  2452.    <Object Type="Entity" Layer="Main" Id="{6162410F-ACEB-47DF-ABD3-C10BA451D2AC}" Name="Rope430" Pos="3.021,6.15399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2453.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2454.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2455.      <gravity x="0" y="0" z="-9.81"/>
  2456.      <wind x="0" y="0" z="0"/>
  2457.     </Properties>
  2458.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2459.    </Object>
  2460.    <Object Type="Entity" Layer="Main" Id="{1C3CCA32-4E2B-4CF7-B325-60355DA7369F}" Name="Rope409" Pos="3.021,3.71399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2461.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2462.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2463.      <gravity x="0" y="0" z="-9.81"/>
  2464.      <wind x="0" y="0" z="0"/>
  2465.     </Properties>
  2466.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2467.    </Object>
  2468.    <Object Type="Entity" Layer="Main" Id="{8FDE566C-3D14-4AC2-8B01-4ADC75E5B3A3}" Name="Plank208" Pos="2.18604,5.27197,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2469.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2470.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2471.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2472.       <Direction x="0" y="0" z="1"/>
  2473.      </Explosion>
  2474.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2475.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2476.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2477.      </Physics>
  2478.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2479.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2480.     </Properties>
  2481.    </Object>
  2482.    <Object Type="Entity" Layer="Main" Id="{93103C4C-5FBB-4C0D-B4BA-946B6709D935}" Name="Rope433" Pos="3.021,7.51398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2483.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2484.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2485.      <gravity x="0" y="0" z="-9.81"/>
  2486.      <wind x="0" y="0" z="0"/>
  2487.     </Properties>
  2488.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2489.    </Object>
  2490.    <Object Type="Entity" Layer="Main" Id="{101F4541-EB17-4B0A-A9EB-5103D06CB1C0}" Name="Rope425" Pos="1.38202,3.18396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2491.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2492.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2493.      <gravity x="0" y="0" z="-9.81"/>
  2494.      <wind x="0" y="0" z="0"/>
  2495.     </Properties>
  2496.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2497.    </Object>
  2498.    <Object Type="Entity" Layer="Main" Id="{52259DBD-32CE-436C-816C-3FEF56260FB8}" Name="Knot_5" Pos="1.37799,4.47699,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2499.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2500.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2501.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2502.       <Direction x="0" y="0" z="1"/>
  2503.      </Explosion>
  2504.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2505.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2506.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2507.      </Physics>
  2508.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2509.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2510.     </Properties>
  2511.    </Object>
  2512.    <Object Type="Entity" Layer="Main" Id="{F7BF8B38-B6D5-424F-BCFF-336999471B3F}" Name="Rope463" Pos="3.021,3.18396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2513.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2514.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2515.      <gravity x="0" y="0" z="-9.81"/>
  2516.      <wind x="0" y="0" z="0"/>
  2517.     </Properties>
  2518.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2519.    </Object>
  2520.    <Object Type="Entity" Layer="Main" Id="{F5CF1D2E-0796-4448-9146-C9825831924D}" Name="Knot_12" Pos="1.37799,9.03198,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2521.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2522.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2523.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2524.       <Direction x="0" y="0" z="1"/>
  2525.      </Explosion>
  2526.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2527.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2528.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2529.      </Physics>
  2530.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2531.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2532.     </Properties>
  2533.    </Object>
  2534.    <Object Type="Entity" Layer="Main" Id="{7A392042-EF8C-44BE-AEC1-FA41D72BE333}" Name="Rope476" Pos="3.021,8.32397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2535.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2536.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2537.      <gravity x="0" y="0" z="-9.81"/>
  2538.      <wind x="0" y="0" z="0"/>
  2539.     </Properties>
  2540.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2541.    </Object>
  2542.    <Object Type="Entity" Layer="Main" Id="{8CEDE764-7F78-413D-BEA5-FE67E3F3DD87}" Name="Plank217" Pos="2.18604,7.15198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2543.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_e.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_e.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2544.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2545.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
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  2548.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2549.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2550.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  2552.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2553.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  2556.    <Object Type="Entity" Layer="Main" Id="{B8A49256-F45B-4A20-BF55-878F1730847C}" Name="Rope479" Pos="3.021,4.27399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2557.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  2560.      <wind x="0" y="0" z="0"/>
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  2562.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2564.    <Object Type="Entity" Layer="Main" Id="{689AD78C-D9AC-4EAC-84D5-809E87378281}" Name="Rope410" Pos="3.021,7.784,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2565.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2566.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2567.      <gravity x="0" y="0" z="-9.81"/>
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  2570.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2572.    <Object Type="Entity" Layer="Main" Id="{F44AC13E-71EE-4138-9D07-CF771C5E1122}" Name="Plank218" Pos="2.18604,9.59198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2573.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2574.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2575.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2576.       <Direction x="0" y="0" z="1"/>
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  2578.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  2579.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2580.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  2582.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2583.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  2585.    </Object>
  2586.    <Object Type="Entity" Layer="Main" Id="{40AFB59E-ACC8-4BB0-8DFE-E2941064472C}" Name="Plank190" Pos="2.18604,7.422,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2587.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2588.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2589.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2590.       <Direction x="0" y="0" z="1"/>
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  2592.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2593.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2594.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  2596.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2597.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  2600.    <Object Type="Entity" Layer="Main" Id="{D4F8904B-283B-4650-AF61-F3CD59E94ECF}" Name="Rope436" Pos="1.38202,9.13397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2601.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  2604.      <wind x="0" y="0" z="0"/>
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  2606.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2608.    <Object Type="Entity" Layer="Main" Id="{D7E2C884-DFE5-47DE-A7B4-4D2129B164B2}" Name="Rope416" Pos="3.021,8.86401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2609.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  2614.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2616.    <Object Type="Entity" Layer="Main" Id="{716E93CC-E3CD-4B34-BF9F-F43B0082CB14}" Name="Rope437" Pos="3.021,3.99396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2617.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  2622.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2624.    <Object Type="Entity" Layer="Main" Id="{D0582223-BA60-40CF-8061-56C3FEAF39A9}" Name="Rope484" Pos="1.38202,5.34399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2625.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2626.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2627.      <gravity x="0" y="0" z="-9.81"/>
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  2630.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2632.    <Object Type="AIPoint" Layer="Main" Id="{F0D618B2-825D-4611-9264-CC71288F44A3}" Name="AIPoint90" Pos="2.23102,8.87097,2.8001" ColorRGB="16744448" AIType="0" Removable="0" AINavigationType="0">
  2633.     <Links>
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  2651.    <Object Type="Entity" Layer="Main" Id="{ABB5540F-D033-465E-BE6C-CE6DD694B6AA}" Name="Rope432" Pos="1.37604,9.03796,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
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  2657.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  2668.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2669.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2670.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2671.       <Direction x="0" y="0" z="1"/>
  2672.      </Explosion>
  2673.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2674.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2675.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2676.      </Physics>
  2677.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2678.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2679.     </Properties>
  2680.    </Object>
  2681.    <Object Type="Entity" Layer="Main" Id="{9EB20B67-F990-4474-A633-3CDA946880D7}" Name="Knot_10" Pos="1.37799,7.51398,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2682.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2683.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2684.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2685.       <Direction x="0" y="0" z="1"/>
  2686.      </Explosion>
  2687.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2688.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2689.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2690.      </Physics>
  2691.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2692.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2693.     </Properties>
  2694.    </Object>
  2695.    <Object Type="Entity" Layer="Main" Id="{CF6A7189-F639-4CE6-B4F2-AACB2E35A108}" Name="Knot_3" Pos="3.03802,2.95697,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2696.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2697.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2698.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2699.       <Direction x="0" y="0" z="1"/>
  2700.      </Explosion>
  2701.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2702.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2703.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2704.      </Physics>
  2705.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2706.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2707.     </Properties>
  2708.    </Object>
  2709.    <Object Type="Entity" Layer="Main" Id="{365B8D0E-5EA9-46D2-A127-1F0C3B2CFBD4}" Name="Rope454" Pos="1.38202,5.61401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2710.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2711.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2712.      <gravity x="0" y="0" z="-9.81"/>
  2713.      <wind x="0" y="0" z="0"/>
  2714.     </Properties>
  2715.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2716.    </Object>
  2717.    <Object Type="Entity" Layer="Main" Id="{6C107BDB-4DFD-4EE4-8D02-EAF28952DFBF}" Name="Rope452" Pos="3.03601,4.474,3.8131" Rotate="0.707107,-0.707107,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2718.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2719.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2720.      <gravity x="0" y="0" z="-9.81"/>
  2721.      <wind x="0" y="0" z="0"/>
  2722.     </Properties>
  2723.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2724.    </Object>
  2725.    <Object Type="Entity" Layer="Main" Id="{BC3E42DE-567E-48CC-91EB-77661529DC74}" Name="Rope414" Pos="3.03601,6,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2726.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2727.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2728.      <gravity x="0" y="0" z="-9.81"/>
  2729.      <wind x="0" y="0" z="0"/>
  2730.     </Properties>
  2731.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2732.    </Object>
  2733.    <Object Type="Entity" Layer="Main" Id="{B27EA3E4-BF4A-4207-B3FE-08CA82E80634}" Name="Rope478" Pos="1.38202,4.81396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2734.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2735.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2736.      <gravity x="0" y="0" z="-9.81"/>
  2737.      <wind x="0" y="0" z="0"/>
  2738.     </Properties>
  2739.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2740.    </Object>
  2741.    <Object Type="Entity" Layer="Main" Id="{B5947E24-C5E7-430A-98C1-F0DA7665B55D}" Name="Rope488" Pos="1.37604,4.474,3.8131" Rotate="0.707107,-0.707107,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2742.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2743.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2744.      <gravity x="0" y="0" z="-9.81"/>
  2745.      <wind x="0" y="0" z="0"/>
  2746.     </Properties>
  2747.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2748.    </Object>
  2749.    <Object Type="Entity" Layer="Main" Id="{2892D9D1-DF99-4820-8ADD-D90466F2EC7C}" Name="Plank200" Pos="2.18604,6.34198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2750.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2751.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2752.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2753.       <Direction x="0" y="0" z="1"/>
  2754.      </Explosion>
  2755.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2756.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2757.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2758.      </Physics>
  2759.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2760.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2761.     </Properties>
  2762.    </Object>
  2763.    <Object Type="Entity" Layer="Main" Id="{47ECC1EB-19CC-4CFD-9373-429E77704749}" Name="Plank204" Pos="2.18604,3.09198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2764.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2765.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2766.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2767.       <Direction x="0" y="0" z="1"/>
  2768.      </Explosion>
  2769.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2770.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2771.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2772.      </Physics>
  2773.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2774.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2775.     </Properties>
  2776.    </Object>
  2777.    <Object Type="Entity" Layer="Main" Id="{2DB9E4A9-3611-4570-BE2B-8E7642DA8EAB}" Name="Rope417" Pos="1.37604,7.51196,3.8131" Rotate="0.675591,-0.737277,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2778.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2779.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2780.      <gravity x="0" y="0" z="-9.81"/>
  2781.      <wind x="0" y="0" z="0"/>
  2782.     </Properties>
  2783.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2784.    </Object>
  2785.    <Object Type="Entity" Layer="Main" Id="{67B7C77C-BD62-4580-9628-7BA133BC5D76}" Name="Rope471" Pos="1.38202,5.88397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2786.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2787.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2788.      <gravity x="0" y="0" z="-9.81"/>
  2789.      <wind x="0" y="0" z="0"/>
  2790.     </Properties>
  2791.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2792.    </Object>
  2793.    <Object Type="Entity" Layer="Main" Id="{66997DFC-F055-4405-9F8D-5F3133C24AE6}" Name="Rope408" Pos="3.021,5.08398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2794.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2795.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2796.      <gravity x="0" y="0" z="-9.81"/>
  2797.      <wind x="0" y="0" z="0"/>
  2798.     </Properties>
  2799.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2800.    </Object>
  2801.    <Object Type="Entity" Layer="Main" Id="{47AD4B8E-BD87-40A6-8181-F0B73381D88F}" Name="Rope428" Pos="3.021,4.54401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2802.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2803.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2804.      <gravity x="0" y="0" z="-9.81"/>
  2805.      <wind x="0" y="0" z="0"/>
  2806.     </Properties>
  2807.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2808.    </Object>
  2809.    <Object Type="Entity" Layer="Main" Id="{4891CB5B-DB86-4655-9648-CA2599BA0CB0}" Name="Rope485" Pos="1.37604,5.99701,3.8131" Rotate="0.71934,-0.694658,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2810.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2811.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2812.      <gravity x="0" y="0" z="-9.81"/>
  2813.      <wind x="0" y="0" z="0"/>
  2814.     </Properties>
  2815.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2816.    </Object>
  2817.    <Object Type="Entity" Layer="Main" Id="{8DACF71E-85F5-4C7B-BE46-E09CA266102D}" Name="Knot_4" Pos="3.03802,10.542,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2818.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2819.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2820.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2821.       <Direction x="0" y="0" z="1"/>
  2822.      </Explosion>
  2823.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  2824.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2825.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2826.      </Physics>
  2827.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2828.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2829.     </Properties>
  2830.    </Object>
  2831.    <Object Type="Entity" Layer="Main" Id="{A0063443-B27E-4322-A3B6-93F5E1054E60}" Name="Plank211" Pos="2.18604,7.97198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2832.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2833.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2834.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2835.       <Direction x="0" y="0" z="1"/>
  2836.      </Explosion>
  2837.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2838.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2839.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2840.      </Physics>
  2841.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2842.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2843.     </Properties>
  2844.    </Object>
  2845.    <Object Type="Entity" Layer="Main" Id="{8C12DC6B-3659-4141-BC36-0F2C3D64AC76}" Name="Rope442" Pos="3.021,1.81702,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2846.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2847.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2848.      <gravity x="0" y="0" z="-9.81"/>
  2849.      <wind x="0" y="0" z="0"/>
  2850.     </Properties>
  2851.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2852.    </Object>
  2853.    <Object Type="Entity" Layer="Main" Id="{1A53B3E0-F222-4436-82B8-D5ABF002AC84}" Name="Plank199" Pos="2.18604,8.242,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2854.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2855.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2856.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2857.       <Direction x="0" y="0" z="1"/>
  2858.      </Explosion>
  2859.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2860.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2861.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2862.      </Physics>
  2863.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2864.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2865.     </Properties>
  2866.    </Object>
  2867.    <Object Type="Entity" Layer="Main" Id="{E76806C8-1F85-48AF-816E-4524B57CA00C}" Name="Knot_8" Pos="1.37799,5.99396,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2868.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2869.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2870.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2871.       <Direction x="0" y="0" z="1"/>
  2872.      </Explosion>
  2873.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2874.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2875.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2876.      </Physics>
  2877.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2878.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2879.     </Properties>
  2880.    </Object>
  2881.    <Object Type="Entity" Layer="Main" Id="{D4B63D75-1AA2-42C8-A656-FD75C093C1CF}" Name="Rope413" Pos="1.38202,6.69397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2882.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2883.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2884.      <gravity x="0" y="0" z="-9.81"/>
  2885.      <wind x="0" y="0" z="0"/>
  2886.     </Properties>
  2887.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2888.    </Object>
  2889.    <Object Type="Entity" Layer="Main" Id="{54A194EE-5341-45F4-99EA-661A0CCE2673}" Name="Plank184" Pos="2.18604,9.32196,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2890.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_d.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2891.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2892.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2893.       <Direction x="0" y="0" z="1"/>
  2894.      </Explosion>
  2895.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2896.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2897.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2898.      </Physics>
  2899.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2900.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2901.     </Properties>
  2902.    </Object>
  2903.    <Object Type="Entity" Layer="Main" Id="{1500894A-F0F2-4C57-B0DA-FDD7BEA4F6B6}" Name="Rope439" Pos="1.37604,2.96301,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2904.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2905.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2906.      <gravity x="0" y="0" z="-9.81"/>
  2907.      <wind x="0" y="0" z="0"/>
  2908.     </Properties>
  2909.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2910.    </Object>
  2911.    <Object Type="Entity" Layer="Main" Id="{FFCC8A1D-709A-43FA-9EA7-4311E5F1789A}" Name="Plank216" Pos="2.18604,4.73199,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2912.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_e.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_e.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2913.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2914.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2915.       <Direction x="0" y="0" z="1"/>
  2916.      </Explosion>
  2917.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  2918.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2919.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2920.      </Physics>
  2921.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2922.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2923.     </Properties>
  2924.    </Object>
  2925.    <Object Type="AIPoint" Layer="Main" Id="{2E00AB6F-E1BB-4382-9633-C0CD24B8C4B0}" Name="AIPoint77" Pos="2.23102,2.23901,2.8001" ColorRGB="16744448" AIType="0" Removable="0" AINavigationType="0">
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  2927.      <Link Id="{D4F13FA3-49E4-4A88-BB0B-5C603C4EC48C}" Passable="1"/>
  2928.      <Link Id="{0B7E307E-8DF7-4FE0-8001-88FC6826EB92}" Passable="1"/>
  2929.     </Links>
  2930.     <InternalAILinks />
  2931.    </Object>
  2932.    <Object Type="Entity" Layer="Main" Id="{F3453D6A-3E63-46CE-A08C-2E371458A6BC}" Name="Knot_15" Pos="1.388,10.567,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  2933.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  2934.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  2935.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  2936.       <Direction x="0" y="0" z="1"/>
  2937.      </Explosion>
  2938.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  2939.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  2940.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  2941.      </Physics>
  2942.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  2943.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  2944.     </Properties>
  2945.    </Object>
  2946.    <Object Type="Entity" Layer="Main" Id="{7BB04291-7769-4FB1-A61B-F4B9FCF6C951}" Name="Rope483" Pos="3.03601,1.453,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2947.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2948.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2949.      <gravity x="0" y="0" z="-9.81"/>
  2950.      <wind x="0" y="0" z="0"/>
  2951.     </Properties>
  2952.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2953.    </Object>
  2954.    <Object Type="Entity" Layer="Main" Id="{739D3952-642D-44F0-B0AB-E96F8D587EEC}" Name="Rope477" Pos="3.021,2.90399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2955.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2956.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2957.      <gravity x="0" y="0" z="-9.81"/>
  2958.      <wind x="0" y="0" z="0"/>
  2959.     </Properties>
  2960.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2961.    </Object>
  2962.    <Object Type="Entity" Layer="Main" Id="{62BE6B0C-DF94-4683-A0FE-01EAAE2E2BBA}" Name="Rope407" Pos="3.03601,2.96301,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2963.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2964.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2965.      <gravity x="0" y="0" z="-9.81"/>
  2966.      <wind x="0" y="0" z="0"/>
  2967.     </Properties>
  2968.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2969.    </Object>
  2970.    <Object Type="Entity" Layer="Main" Id="{D122F4B8-C84D-45AA-87EF-B94707636B77}" Name="Rope459" Pos="3.021,2.09399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2971.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2972.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2973.      <gravity x="0" y="0" z="-9.81"/>
  2974.      <wind x="0" y="0" z="0"/>
  2975.     </Properties>
  2976.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2977.    </Object>
  2978.    <Object Type="Entity" Layer="Main" Id="{6E75C804-E9BF-4305-9777-07C7F2E1F54A}" Name="Rope490" Pos="1.38202,3.45398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2979.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2980.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2981.      <gravity x="0" y="0" z="-9.81"/>
  2982.      <wind x="0" y="0" z="0"/>
  2983.     </Properties>
  2984.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2985.    </Object>
  2986.    <Object Type="Entity" Layer="Main" Id="{5B267CC9-3ADE-4397-A7EF-BCC6C2E8F23E}" Name="Rope455" Pos="1.38202,6.96399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2987.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2988.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2989.      <gravity x="0" y="0" z="-9.81"/>
  2990.      <wind x="0" y="0" z="0"/>
  2991.     </Properties>
  2992.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  2993.    </Object>
  2994.    <Object Type="Entity" Layer="Main" Id="{F35DD157-7D6D-43C8-AE51-5CCBA9DA5D9C}" Name="Rope460" Pos="1.38202,2.90399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  2995.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  2996.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  2997.      <gravity x="0" y="0" z="-9.81"/>
  2998.      <wind x="0" y="0" z="0"/>
  2999.     </Properties>
  3000.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3001.    </Object>
  3002.    <Object Type="Entity" Layer="Main" Id="{A577F70B-F905-4D6D-8858-083E5E9A5CD9}" Name="Rope457" Pos="3.021,3.45398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3003.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3004.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3005.      <gravity x="0" y="0" z="-9.81"/>
  3006.      <wind x="0" y="0" z="0"/>
  3007.     </Properties>
  3008.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3009.    </Object>
  3010.    <Object Type="Entity" Layer="Main" Id="{6E580F5A-FA8C-4C67-8921-225DF8B566B1}" Name="Plank203" Pos="2.18604,3.91199,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3011.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_c.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_c.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3012.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3013.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3014.       <Direction x="0" y="0" z="1"/>
  3015.      </Explosion>
  3016.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3017.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3018.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3019.      </Physics>
  3020.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3021.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3022.     </Properties>
  3023.    </Object>
  3024.    <Object Type="Entity" Layer="Main" Id="{48DEC799-F6AB-4FB2-AD09-F9763B462BF5}" Name="Rope446" Pos="3.03601,5.99701,3.8131" Rotate="0.71934,-0.694658,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3025.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3026.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3027.      <gravity x="0" y="0" z="-9.81"/>
  3028.      <wind x="0" y="0" z="0"/>
  3029.     </Properties>
  3030.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3031.    </Object>
  3032.    <Object Type="Entity" Layer="Main" Id="{146E24DA-8DB0-4E36-A8FE-4139BBFAB254}" Name="Plank193" Pos="2.18604,8.51196,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3033.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3034.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3035.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3036.       <Direction x="0" y="0" z="1"/>
  3037.      </Explosion>
  3038.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3039.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3040.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3041.      </Physics>
  3042.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3043.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3044.     </Properties>
  3045.    </Object>
  3046.    <Object Type="Entity" Layer="Main" Id="{473EB3E2-B461-4D3D-BDC3-8EE99C02E2C4}" Name="Rope462" Pos="3.03601,7.51996,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3047.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3048.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3049.      <gravity x="0" y="0" z="-9.81"/>
  3050.      <wind x="0" y="0" z="0"/>
  3051.     </Properties>
  3052.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3053.    </Object>
  3054.    <Object Type="Entity" Layer="Main" Id="{CEFDB498-316D-43EB-98B2-7B7A0C0737E1}" Name="Knot_1" Pos="3.03802,1.45099,3.8071" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3055.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3056.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3057.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3058.       <Direction x="0" y="0" z="1"/>
  3059.      </Explosion>
  3060.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  3061.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3062.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3063.      </Physics>
  3064.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3065.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3066.     </Properties>
  3067.    </Object>
  3068.    <Object Type="Entity" Layer="Main" Id="{7A3FFF01-62ED-4AD2-9282-67EF3EFA0129}" Name="Rope450" Pos="3.021,5.87396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3069.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3070.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3071.      <gravity x="0" y="0" z="-9.81"/>
  3072.      <wind x="0" y="0" z="0"/>
  3073.     </Properties>
  3074.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3075.    </Object>
  3076.    <Object Type="Entity" Layer="Main" Id="{63D68F64-FFAB-44B4-8C37-00AA2E74C658}" Name="Rope449" Pos="1.38202,3.99396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3077.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3078.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3079.      <gravity x="0" y="0" z="-9.81"/>
  3080.      <wind x="0" y="0" z="0"/>
  3081.     </Properties>
  3082.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3083.    </Object>
  3084.    <Object Type="Entity" Layer="Main" Id="{31A5D7EA-B138-4DB5-A15D-12CFC55E109B}" Name="Plank201" Pos="2.18604,3.64197,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3085.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3086.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3087.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3088.       <Direction x="0" y="0" z="1"/>
  3089.      </Explosion>
  3090.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3091.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3092.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3093.      </Physics>
  3094.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3095.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3096.     </Properties>
  3097.    </Object>
  3098.    <Object Type="Entity" Layer="Main" Id="{121F36DC-AB88-4A08-B3E9-F627EA0FCFA6}" Name="Rope438" Pos="3.021,6.95398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3099.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3100.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3101.      <gravity x="0" y="0" z="-9.81"/>
  3102.      <wind x="0" y="0" z="0"/>
  3103.     </Properties>
  3104.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3105.    </Object>
  3106.    <Object Type="Entity" Layer="Main" Id="{3F61E402-93C1-4C19-84D9-A4F312E8581A}" Name="Rope465" Pos="3.021,6.69397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3107.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3108.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3109.      <gravity x="0" y="0" z="-9.81"/>
  3110.      <wind x="0" y="0" z="0"/>
  3111.     </Properties>
  3112.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3113.    </Object>
  3114.    <Object Type="Entity" Layer="Main" Id="{49570EF3-C219-41B8-92D9-1BD80504C68A}" Name="Rope480" Pos="1.38202,9.40399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3115.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3116.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3117.      <gravity x="0" y="0" z="-9.81"/>
  3118.      <wind x="0" y="0" z="0"/>
  3119.     </Properties>
  3120.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3121.    </Object>
  3122.    <Object Type="Entity" Layer="Main" Id="{AD45DB31-7062-4EC2-B872-0A1E0A078CE5}" Name="Rope421" Pos="3.021,7.23401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3123.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3124.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3125.      <gravity x="0" y="0" z="-9.81"/>
  3126.      <wind x="0" y="0" z="0"/>
  3127.     </Properties>
  3128.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3129.    </Object>
  3130.    <Object Type="Entity" Layer="Main" Id="{B6B1821C-0504-463A-9623-AC9A64B5739F}" Name="Knot_7" Pos="3.03802,5.99396,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3131.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3132.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3133.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3134.       <Direction x="0" y="0" z="1"/>
  3135.      </Explosion>
  3136.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3137.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3138.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3139.      </Physics>
  3140.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3141.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3142.     </Properties>
  3143.    </Object>
  3144.    <Object Type="Entity" Layer="Main" Id="{272573F7-91CB-4AEF-AC8D-26E3D6739F10}" Name="Rope473" Pos="1.38202,8.32397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3145.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3146.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3147.      <gravity x="0" y="0" z="-9.81"/>
  3148.      <wind x="0" y="0" z="0"/>
  3149.     </Properties>
  3150.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3151.    </Object>
  3152.    <Object Type="ForbiddenArea" Layer="Main" Id="{3703175E-2A0E-409C-850F-3CCB500ABB3C}" Name="ForbiddenArea510" Pos="1.45001,1.04999,2.75" ColorRGB="255" Width="0" Height="0" AreaId="0" GroupId="0" Priority="0" Closed="1" DisplayFilled="1" EntityClass="AreaShape">
  3153.     <Points>
  3154.      <Point Pos="0,0,0"/>
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  3156.      <Point Pos="1.52502,0.600037,-0.0499992"/>
  3157.      <Point Pos="1.54999,-0.0499878,0"/>
  3158.      <Point Pos="1.92499,-0.0249634,-0.0249977"/>
  3159.      <Point Pos="1.875,0.950012,-0.0249977"/>
  3160.      <Point Pos="-0.349976,0.950012,-0.0249977"/>
  3161.      <Point Pos="-0.399963,0,0"/>
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  3164.    <Object Type="Entity" Layer="Main" Id="{80A7818A-2557-48A4-9D6B-714264556138}" Name="Rope415" Pos="1.38202,2.36401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3165.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3166.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
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  3170.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3180.    <Object Type="Entity" Layer="Main" Id="{DBB1BE8F-F2D2-425D-B208-110DBCBE1817}" Name="Rope487" Pos="3.021,5.61401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3181.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3182.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
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  3186.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3188.    <Object Type="Entity" Layer="Main" Id="{1EF78A65-5695-4129-85C0-697C30ECB239}" Name="Rope427" Pos="1.38202,6.42401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3189.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3190.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3191.      <gravity x="0" y="0" z="-9.81"/>
  3192.      <wind x="0" y="0" z="0"/>
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  3194.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3196.    <Object Type="Entity" Layer="Main" Id="{8CC3C73B-B2D7-4FCA-A131-5FDF5C523C16}" Name="Plank207" Pos="2.18604,6.612,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3197.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3198.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3199.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3200.       <Direction x="0" y="0" z="1"/>
  3201.      </Explosion>
  3202.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3203.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3204.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3205.      </Physics>
  3206.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3207.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3208.     </Properties>
  3209.    </Object>
  3210.    <Object Type="Entity" Layer="Main" Id="{8772239C-8A99-463B-97BF-7D714D815EFD}" Name="Plank181" Pos="2.18604,5.802,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3211.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3212.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3213.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3214.       <Direction x="0" y="0" z="1"/>
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  3216.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3217.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3218.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3220.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3221.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  3223.    </Object>
  3224.    <Object Type="Entity" Layer="Main" Id="{50DE0A6A-6CFC-4C3D-BB6C-EDE4E6995738}" Name="Plank209" Pos="2.18604,6.07196,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3225.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3226.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3227.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3228.       <Direction x="0" y="0" z="1"/>
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  3230.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3231.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3232.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3233.      </Physics>
  3234.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3235.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3236.     </Properties>
  3237.    </Object>
  3238.    <Object Type="AIPoint" Layer="Main" Id="{319C1B28-452E-4B45-B3D7-C3B63F748D49}" Name="AIPoint92" Pos="2.258,9.92596,2.8001" ColorRGB="16744448" AIType="2" Removable="0" AINavigationType="0">
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  3240.      <Link Id="{F0D618B2-825D-4611-9264-CC71288F44A3}" Passable="1"/>
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  3242.     <InternalAILinks />
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  3244.    <Object Type="Entity" Layer="Main" Id="{AE572A5A-CBAE-410F-B754-FA1241B6C6AB}" Name="Rope489" Pos="3.021,9.40399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3245.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3246.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3247.      <gravity x="0" y="0" z="-9.81"/>
  3248.      <wind x="0" y="0" z="0"/>
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  3250.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3252.    <Object Type="Entity" Layer="Main" Id="{202B827C-03D2-4401-9B8F-20609E695E96}" Name="Rope491" Pos="1.38202,4.54401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3253.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3254.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3255.      <gravity x="0" y="0" z="-9.81"/>
  3256.      <wind x="0" y="0" z="0"/>
  3257.     </Properties>
  3258.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3260.    <Object Type="AIPoint" Layer="Main" Id="{EF8F2F01-56AA-47A9-8492-FD109506F670}" Name="AIPoint88" Pos="2.23102,7.75299,2.8001" ColorRGB="16744448" AIType="0" Removable="0" AINavigationType="0">
  3261.     <Links>
  3262.      <Link Id="{F0D618B2-825D-4611-9264-CC71288F44A3}" Passable="1"/>
  3263.      <Link Id="{5DE7B1A4-DDF1-400D-A15D-3FF7BE6B6125}" Passable="1"/>
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  3265.     <InternalAILinks />
  3266.    </Object>
  3267.    <Object Type="Entity" Layer="Main" Id="{9F657CDA-692A-417F-9E30-225D84B27471}" Name="Rope422" Pos="1.38202,2.09399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3268.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3269.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3270.      <gravity x="0" y="0" z="-9.81"/>
  3271.      <wind x="0" y="0" z="0"/>
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  3273.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3275.    <Object Type="Entity" Layer="Main" Id="{8264504E-62F8-4EE6-8DD1-C85EFD820C8A}" Name="Knot_4" Pos="1.37799,2.95697,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3276.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3277.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3278.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3279.       <Direction x="0" y="0" z="1"/>
  3280.      </Explosion>
  3281.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3282.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3283.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3284.      </Physics>
  3285.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3286.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3287.     </Properties>
  3288.    </Object>
  3289.    <Object Type="Entity" Layer="Main" Id="{F720034C-54B2-486D-B1CB-C9EF23FD7B74}" Name="Rope441" Pos="1.38202,8.05402,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3290.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3291.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3292.      <gravity x="0" y="0" z="-9.81"/>
  3293.      <wind x="0" y="0" z="0"/>
  3294.     </Properties>
  3295.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3297.    <Object Type="Entity" Layer="Main" Id="{0C156ED2-20F0-4E2C-A233-BA47262BC1F2}" Name="Plank177" Pos="2.18604,2.552,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3298.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3299.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3300.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3301.       <Direction x="0" y="0" z="1"/>
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  3303.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3304.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3305.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3307.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3308.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3309.     </Properties>
  3310.    </Object>
  3311.    <Object Type="Entity" Layer="Main" Id="{EDF41AE8-17A2-40B7-AD23-C6A046337008}" Name="Plank195" Pos="2.18604,2.82196,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3312.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3313.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3314.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
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  3317.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3318.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3319.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3321.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3322.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  3324.    </Object>
  3325.    <Object Type="AIPoint" Layer="Main" Id="{0FC07603-D3BC-48F3-8541-D11C56641DC5}" Name="AIPoint84" Pos="2.23102,5.73199,2.8001" ColorRGB="16744448" AIType="0" Removable="0" AINavigationType="0">
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  3330.     <InternalAILinks />
  3331.    </Object>
  3332.    <Object Type="Entity" Layer="Main" Id="{4A0E1F10-7894-47FF-B8AF-2C62DEB61DA0}" Name="Rope419" Pos="1.37604,2.95801,3.8131" Rotate="0.669131,-0.743145,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
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  3334.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3335.      <gravity x="0" y="0" z="-9.81"/>
  3336.      <wind x="0" y="0" z="0"/>
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  3338.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3340.    <Object Type="Entity" Layer="Main" Id="{529E20AB-18FA-4FCE-9A63-AF0614F91683}" Name="Rope443" Pos="1.38202,1.81702,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3341.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3342.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3343.      <gravity x="0" y="0" z="-9.81"/>
  3344.      <wind x="0" y="0" z="0"/>
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  3346.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3348.    <Object Type="Entity" Layer="Main" Id="{88889730-BAF3-4453-9885-6DDBE21A739B}" Name="Rope444" Pos="3.03601,9.02496,3.8131" Rotate="0.707107,-0.707107,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3349.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3350.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
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  3354.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3356.    <Object Type="Entity" Layer="Main" Id="{5447B21A-721F-4C8C-9FD7-C9638EE359E6}" Name="Plank194" Pos="2.18604,7.70197,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3357.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3358.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3359.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3360.       <Direction x="0" y="0" z="1"/>
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  3362.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3363.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3364.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3366.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3367.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  3369.    </Object>
  3370.    <Object Type="Entity" Layer="Main" Id="{172BBDA2-7908-4D48-A1F7-3F10668235BB}" Name="Rope424" Pos="3.021,6.42401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3371.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3372.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3373.      <gravity x="0" y="0" z="-9.81"/>
  3374.      <wind x="0" y="0" z="0"/>
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  3376.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3378.    <Object Type="Entity" Layer="Main" Id="{0B69AAB2-036A-4AE5-803A-75A84A2C3372}" Name="Rope481" Pos="3.021,5.34399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3379.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3380.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3381.      <gravity x="0" y="0" z="-9.81"/>
  3382.      <wind x="0" y="0" z="0"/>
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  3384.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3386.    <Object Type="Entity" Layer="Main" Id="{A5703933-2C55-4F09-A828-471DA7A6AFDF}" Name="Rope435" Pos="1.38202,4.27399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3387.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3388.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3389.      <gravity x="0" y="0" z="-9.81"/>
  3390.      <wind x="0" y="0" z="0"/>
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  3392.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3394.    <Object Type="Entity" Layer="Main" Id="{C85222B9-64FC-4C8D-B1F1-A4E4D240ABE4}" Name="Rope486" Pos="1.37604,4.48297,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
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  3396.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3397.      <gravity x="0" y="0" z="-9.81"/>
  3398.      <wind x="0" y="0" z="0"/>
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  3400.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3402.    <Object Type="AIPoint" Layer="Main" Id="{584F9A09-5FC7-4989-88BA-2881C8F0216F}" Name="AIPoint82" Pos="2.23102,4.62598,2.8001" ColorRGB="16744448" AIType="0" Removable="0" AINavigationType="0">
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  3409.    <Object Type="AIPoint" Layer="Main" Id="{D4F13FA3-49E4-4A88-BB0B-5C603C4EC48C}" Name="AIPoint76" Pos="2.19702,1.396,2.8971" ColorRGB="16744448" AIType="2" Removable="0" AINavigationType="0">
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  3415.    <Object Type="AIPoint" Layer="Main" Id="{0B7E307E-8DF7-4FE0-8001-88FC6826EB92}" Name="AIPoint80" Pos="2.23102,3.45502,2.8001" ColorRGB="16744448" AIType="0" Removable="0" AINavigationType="0">
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  3423.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3424.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3425.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3426.       <Direction x="0" y="0" z="1"/>
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  3428.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  3429.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3430.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3431.      </Physics>
  3432.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3433.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3434.     </Properties>
  3435.    </Object>
  3436.    <Object Type="Entity" Layer="Main" Id="{3AB0724D-CAD0-4630-A9A9-81247E9D66E4}" Name="Rope474" Pos="1.15601,1.453,3.8091" Rotate="0.996917,0,0,-0.0784591" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3437.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3438.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3439.      <gravity x="0" y="0" z="-9.81"/>
  3440.      <wind x="0" y="0" z="0"/>
  3441.     </Properties>
  3442.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3443.    </Object>
  3444.    <Object Type="Entity" Layer="Main" Id="{FC5E6EA9-E82B-46E0-9B3A-53B77C8A356E}" Name="Plank205" Pos="2.18604,1.73401,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3445.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3446.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3447.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3448.       <Direction x="0" y="0" z="1"/>
  3449.      </Explosion>
  3450.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0">
  3451.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3452.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3453.      </Physics>
  3454.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3455.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3456.     </Properties>
  3457.    </Object>
  3458.    <Object Type="Entity" Layer="Main" Id="{8F06CF23-54B6-4018-80B5-EFC995952626}" Name="Rope461" Pos="1.38202,7.23401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3459.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3460.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3461.      <gravity x="0" y="0" z="-9.81"/>
  3462.      <wind x="0" y="0" z="0"/>
  3463.     </Properties>
  3464.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3465.    </Object>
  3466.    <Object Type="Entity" Layer="Main" Id="{487E51A3-8B06-4114-8060-B697B7D74332}" Name="Plank191" Pos="2.18604,5.53198,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3467.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3468.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3469.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3470.       <Direction x="0" y="0" z="1"/>
  3471.      </Explosion>
  3472.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3473.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3474.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3475.      </Physics>
  3476.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3477.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3478.     </Properties>
  3479.    </Object>
  3480.    <Object Type="Entity" Layer="Main" Id="{1ECB8030-49AB-4093-8AB8-C4746343C9E4}" Name="Rope466" Pos="3.03601,4.48297,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3481.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3482.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3483.      <gravity x="0" y="0" z="-9.81"/>
  3484.      <wind x="0" y="0" z="0"/>
  3485.     </Properties>
  3486.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3487.    </Object>
  3488.    <Object Type="Entity" Layer="Main" Id="{13A5E40D-EA20-4035-856A-E360F480E99D}" Name="Plank214" Pos="2.18604,9.052,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3489.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3490.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3491.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3492.       <Direction x="0" y="0" z="1"/>
  3493.      </Explosion>
  3494.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3495.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3496.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3497.      </Physics>
  3498.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3499.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3500.     </Properties>
  3501.    </Object>
  3502.    <Object Type="Entity" Layer="Main" Id="{FB36C847-F929-412A-A2B1-549E13A4B61F}" Name="Plank220" Pos="2.18604,6.88196,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3503.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3504.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3505.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3506.       <Direction x="0" y="0" z="1"/>
  3507.      </Explosion>
  3508.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3509.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3510.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3511.      </Physics>
  3512.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3513.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3514.     </Properties>
  3515.    </Object>
  3516.    <Object Type="Entity" Layer="Main" Id="{63A26D9B-A50A-4732-9A5C-1AF59E0222A5}" Name="Rope420" Pos="1.38202,8.86401,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3517.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3518.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3519.      <gravity x="0" y="0" z="-9.81"/>
  3520.      <wind x="0" y="0" z="0"/>
  3521.     </Properties>
  3522.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3523.    </Object>
  3524.    <Object Type="Entity" Layer="Main" Id="{CFCB3B5B-B0EC-4980-AC71-344532F544AF}" Name="Rope472" Pos="1.38202,7.51398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3525.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3526.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3527.      <gravity x="0" y="0" z="-9.81"/>
  3528.      <wind x="0" y="0" z="0"/>
  3529.     </Properties>
  3530.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
  3531.    </Object>
  3532.    <Object Type="Entity" Layer="Main" Id="{61BD4F36-B831-4A71-B868-E67321E3FA1A}" Name="Plank212" Pos="2.18604,2.005,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3533.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_a.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3534.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3535.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3536.       <Direction x="0" y="0" z="1"/>
  3537.      </Explosion>
  3538.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3539.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3540.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
  3541.      </Physics>
  3542.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3543.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
  3544.     </Properties>
  3545.    </Object>
  3546.    <Object Type="Entity" Layer="Main" Id="{4B3C4DF5-1EEA-47C9-994E-173101A6DE9E}" Name="Rope470" Pos="1.38202,6.15399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3547.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3548.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3549.      <gravity x="0" y="0" z="-9.81"/>
  3550.      <wind x="0" y="0" z="0"/>
  3551.     </Properties>
  3552.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3554.    <Object Type="Entity" Layer="Main" Id="{5D6BBB62-5D7A-4242-87F7-F96C34FE0E6B}" Name="Rope426" Pos="1.37604,9.02496,3.8131" Rotate="0.707107,-0.707107,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3555.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope2.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope2" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3556.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3557.      <gravity x="0" y="0" z="-9.81"/>
  3558.      <wind x="0" y="0" z="0"/>
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  3560.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3562.    <Object Type="Entity" Layer="Main" Id="{EC7D9342-3BF3-43D6-A56B-D8108B683258}" Name="Rope411" Pos="1.38202,2.63397,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
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  3564.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3565.      <gravity x="0" y="0" z="-9.81"/>
  3566.      <wind x="0" y="0" z="0"/>
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  3568.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3570.    <Object Type="Entity" Layer="Main" Id="{BC8F5593-635C-47D7-8689-7B05A5FFBF1E}" Name="Rope445" Pos="3.03601,2.95801,3.8131" Rotate="0.669131,-0.743145,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
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  3572.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3573.      <gravity x="0" y="0" z="-9.81"/>
  3574.      <wind x="0" y="0" z="0"/>
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  3576.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3578.    <Object Type="Entity" Layer="Main" Id="{C80E264A-B3EB-4482-A5FF-79692C820577}" Name="Rope418" Pos="1.37604,6,3.8091" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3579.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="1" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="1" fileModel="objects/library/architecture/bridges/suspension_bridge/rope1.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope1" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  3581.      <gravity x="0" y="0" z="-9.81"/>
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  3584.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3586.    <Object Type="Entity" Layer="Main" Id="{EF17648C-6B39-4F5B-83FD-0A9ECA995E14}" Name="Plank187" Pos="2.18604,5.00201,2.588" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3587.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="450" object_Model="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/susp_bridge_plank_b.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3588.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3589.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3590.       <Direction x="0" y="0" z="1"/>
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  3592.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3593.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3594.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3596.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3597.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  3600.    <Object Type="Entity" Layer="Main" Id="{31318177-8FFB-4BE2-BEEA-C6A31D57804D}" Name="Rope440" Pos="1.38202,3.724,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3601.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  3606.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3611.      <gravity x="0" y="0" z="-9.81"/>
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  3614.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3616.    <Object Type="Entity" Layer="Main" Id="{64149C18-458F-450F-AE93-3FDA6C3656F4}" Name="Knot_9" Pos="3.03802,7.51398,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3617.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
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  3619.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3620.       <Direction x="0" y="0" z="1"/>
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  3622.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3623.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3624.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3626.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  3627.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  3630.    <Object Type="Entity" Layer="Main" Id="{E8481BF6-A7F6-49CC-BD7C-A259B898D5B4}" Name="Knot_6" Pos="3.03802,4.47699,3.8113" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="DestroyableObject">
  3631.     <Properties bAutoGenAIHidePts="0" fDamageTreshold="0" DestroyedSubObject="" bExplode="0" fHealth="1500" object_Model="objects/library/architecture/bridges/suspension_bridge/knot.cgf" object_ModelDestroyed="objects/library/architecture/bridges/suspension_bridge/knot.cgf" ModelSubObject="" bPickable="0" bPlayerOnly="0" soclasses_SmartObjectClass="" bUsable="0" UseMessage="press USE to grab object!">
  3632.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  3633.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
  3634.       <Direction x="0" y="0" z="1"/>
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  3636.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bResting="1" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1">
  3637.       <Buoyancy water_damping="0" water_density="1000" water_resistance="1000"/>
  3638.       <Simulation bFixedDamping="0" bUseSimpleSolver="0" damping="0" max_time_step="0.01" sleep_speed="0.04"/>
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  3640.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
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  3644.    <Object Type="Entity" Layer="Main" Id="{335CD49A-4B4E-4DCA-8A9D-AB1E3B47B4AA}" Name="Rope448" Pos="3.021,9.12396,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3645.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
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  3647.      <gravity x="0" y="0" z="-9.81"/>
  3648.      <wind x="0" y="0" z="0"/>
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  3650.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3652.    <Object Type="Entity" Layer="Main" Id="{F40BBDF7-AD33-4102-84AB-E8F8F6D523FB}" Name="Rope447" Pos="1.38202,8.59399,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
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  3655.      <gravity x="0" y="0" z="-9.81"/>
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  3658.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  3660.    <Object Type="Entity" Layer="Main" Id="{C870C2F1-2C24-4B72-90D4-1D1C10DBD370}" Name="Rope453" Pos="1.38202,5.08398,2.6074" Rotate="0.999962,0.00872682,0,0" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" EntityClass="Rope">
  3661.     <Properties bAwake="0" bCheckAttachmentCollisions="0" bCheckCollisions="0" bCheckTerrainCollisions="0" bDetachBothEnds="1" bDetachOnDamage="1" bDynamicTesselation="0" fileModel="objects/library/architecture/bridges/suspension_bridge/rope3.chr" SegCount="6" bShootable="1" SubVtxCount="3" air_resistance="0" coll_dist="0.025" damping="1.5" friction="0.1" friction_pull="0" mass="1" material="mat_wood" max_force="0" max_time_step="0.01" num_ropes="1" pose_damping="0" pose_stiffness="1" pose_type="0" rope_name="rope3" sensor_size="0.06" slack="0" sleep_speed="0.01" wind_variance="0.2">
  3662.      <LowSpec bKeepCollisions="1" max_time_step="0.01" sleep_speed="0.01"/>
  3663.      <gravity x="0" y="0" z="-9.81"/>
  3664.      <wind x="0" y="0" z="0"/>
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  3666.     <Properties2 AttachTo="" AttachToPart="-1" AttachToPartUp="-1" AttachToUp=""/>
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  4035.      <Limits fAutoCloseTime="0" Damping="0" MaxBend="0" MaxForce="0" bOpenFromBack="1" bOpenFromFront="1" OpeningRange="-120" fSpeed="1" fUseDistance="2"/>
  4036.      <Sound soundCloseSound="Sounds/environment:doors:door_wood_1_close" soundLockedSound="Sounds/environment:doors:door_wood_rattle" soundOpenSound="Sounds/environment:doors:door_wood_1_open"/>
  4037.      <Vulnerability bBullet="1" bCollision="1" fDamageTreshold="0" bExplosion="1" bMelee="1" bOther="1"/>
  4038.     </Properties>
  4039.     <Properties2 bLocked="0"/>
  4040.    </Object>
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  4042.     <Properties DestroyedSubObject="" fHealth="100" Mass="65" fileModel="objects/library/furniture/lockers/locker_b_door1.cgf" fileModelDestroyed="objects/library/furniture/lockers/locker_b_door1.cgf" ModelSubObject="" soclasses_SmartObjectClass="">
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  4048.      <Sound soundCloseSound="Sounds/environment:doors:door_wood_1_close" soundLockedSound="Sounds/environment:doors:door_wood_rattle" soundOpenSound="Sounds/environment:doors:door_wood_1_open"/>
  4049.      <Vulnerability bBullet="1" bCollision="1" fDamageTreshold="0" bExplosion="1" bMelee="1" bOther="1"/>
  4050.     </Properties>
  4051.     <Properties2 bLocked="0"/>
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  4054.  </Prefab>
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  4058.    <Object Type="Entity" Layer="props > equipment" Id="{B77BE505-3827-4660-BF73-8854E5ACA23A}" Name="locker_b_door_left" Pos="-0.0300293,0.0949707,-0.0059967" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" RecvShadow="1" GoodOccluder="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" NoIndirLighting="0" RecvWind="0" EntityClass="AdvancedDoor">
  4059.     <Properties DestroyedSubObject="" fHealth="100" Mass="65" fileModel="objects/library/furniture/lockers/locker_b_door2.cgf" fileModelDestroyed="objects/library/furniture/lockers/locker_b_door2.cgf" ModelSubObject="" soclasses_SmartObjectClass="">
  4060.      <Breakage fExplodeImpulse="0" fLifeTime="10" bSurfaceEffects="1"/>
  4061.      <Destruction Damage="0" Decal="" Effect="explosions.rocket.wood" EffectScale="0.2" bExplode="0" Pressure="12" Radius="1">
  4062.       <Direction x="0" y="0" z="-1"/>
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  4064.      <Limits fAutoCloseTime="0" Damping="0" MaxBend="0" MaxForce="0" bOpenFromBack="1" bOpenFromFront="1" OpeningRange="-120" fSpeed="1" fUseDistance="2"/>
  4065.      <Sound soundCloseSound="Sounds/environment:doors:door_wood_1_close" soundLockedSound="Sounds/environment:doors:door_wood_rattle" soundOpenSound="Sounds/environment:doors:door_wood_1_open"/>
  4066.      <Vulnerability bBullet="1" bCollision="1" fDamageTreshold="0" bExplosion="1" bMelee="1" bOther="1"/>
  4067.     </Properties>
  4068.     <Properties2 bLocked="1"/>
  4069.    </Object>
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  4071.     <Properties DestroyedSubObject="" fHealth="100" Mass="65" fileModel="objects/library/furniture/lockers/locker_b_door1.cgf" fileModelDestroyed="objects/library/furniture/lockers/locker_b_door1.cgf" ModelSubObject="" soclasses_SmartObjectClass="">
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  4073.      <Destruction Damage="0" Decal="" Effect="explosions.rocket.wood" EffectScale="0.2" bExplode="0" Pressure="12" Radius="1">
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  4076.      <Limits fAutoCloseTime="0" Damping="0" MaxBend="0" MaxForce="0" bOpenFromBack="1" bOpenFromFront="1" OpeningRange="120" fSpeed="1" fUseDistance="2"/>
  4077.      <Sound soundCloseSound="Sounds/environment:doors:door_wood_1_close" soundLockedSound="Sounds/environment:doors:door_wood_rattle" soundOpenSound="Sounds/environment:doors:door_wood_1_open"/>
  4078.      <Vulnerability bBullet="1" bCollision="1" fDamageTreshold="0" bExplosion="1" bMelee="1" bOther="1"/>
  4079.     </Properties>
  4080.     <Properties2 bLocked="1"/>
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  4082.   </Objects>
  4083.  </Prefab>
  4084.  <Prefab Name="domestic\kitchen.gas_stove" Id="{C7D956AE-CA18-47AC-81E9-26CA5C37DE2C}">
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  4087.     <Properties bAutoGenAIHidePts="0" fDensity="5000" bExplodeOnHit="1" fMass="1" objModel="" bPlayerOnly="0" bResting="1" bRigidBody="0" TimeLeftText="%d..." UsageRadius="5" UsageText="Press USE to set the timer!">
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  4094.    </Object>
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  4096.     <Properties bAutoGenAIHidePts="0" bFreezable="1" object_Model="objects/library/props/household/kitchen/gasstove.cgf" object_ModelFrozen="" bPickable="0" soclasses_SmartObjectClass="" bUsable="0" UseText="">
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  4150.    <Object Type="Entity" Layer="Main" Id="{98E78236-3375-456E-B2DF-FE2CB25050F7}" Name="pfx_hotplate_1" Parent="{968E8FB4-9871-4940-BBCD-1A8AEEBAA3DE}" Pos="-0.16687,-0.0074768099,0.079162598" Rotate="0.70710701,0.70710701,-6.1709801e-007,-7.0064999e-007" Scale="0.99999899,1,0.99999899" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="0" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="ParticleEffect">
  4151.     <Properties bActive="0" AttachForm="Surface" AttachType="" bCountPerUnit="0" CountScale="1" ParticleEffect="misc.gas_stove.propane" bPrime="0" PulsePeriod="0" Scale="1" soclasses_SmartObjectClass="" SpeedScale="1"/>
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  4154.     <Properties bActive="0" AttachForm="Surface" AttachType="" bCountPerUnit="0" CountScale="1" ParticleEffect="misc.gas_stove.propane" bPrime="0" PulsePeriod="0" Scale="1" soclasses_SmartObjectClass="" SpeedScale="1"/>
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  4156.    <Object Type="Entity" Layer="Main" Id="{4DC5E56F-C9E2-48B5-B7E6-A870F2FC5E0C}" Name="gas_knob_right2" Parent="{968E8FB4-9871-4940-BBCD-1A8AEEBAA3DE}" Pos="-0.169434,0.212799,0.0338783" Scale="0.99999899,0.99999899,1" ColorRGB="65535" MatLayersMask="0" OutdoorOnly="0" CastShadow="1" MotionBlurMultiplier="1" LodRatio="100" ViewDistRatio="100" HiddenInGame="0" RecvWind="0" EntityClass="InteractiveEntity">
  4157.     <Properties DestroyedSubObject="" fHealth="100" fileModel="objects/library/props/household/kitchen/gasstove_knob.cgf" fileModelDestroyed="" ModelSubObject="" bPickable="0" bTurnedOn="0" bTwoState="1" bUsable="1" UseMessage="">
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  4175.      <Sound soundSound="Sounds/physics:usable_objects:gas_stove_fire_loop" soundTurnOffSound="" soundTurnOnSound=""/>
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  4185.     <Properties DestroyedSubObject="" fHealth="75" fileModel="objects/library/props/household/kitchen/gasstove_knob.cgf" fileModelDestroyed="" ModelSubObject="" bPickable="0" bTurnedOn="0" bTwoState="1" bUsable="1" UseMessage="">
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  4203.      <Sound soundSound="Sounds/physics:usable_objects:gas_stove_fire_loop" soundTurnOffSound="" soundTurnOnSound=""/>
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  4228.      <ScreenFunctions FlashMatId="-1" bHasScreenFunction="0">
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  5736.      <DamageMultipliers fBullet="1" fCollision="1"/>
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  5741.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bRigidBody="0" bRigidBodyActive="0" bRigidBodyAfterDeath="0"/>
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  5799.      <DamageMultipliers fBullet="1" fCollision="1"/>
  5800.      <Explosion Damage="0" Decal="textures/decal/explo_decal.dds" Delay="0" Effect="bullet.hit_wood.a" EffectScale="1" HoleSize="0" Pressure="0" Radius="0" TerrainHoleSize="0">
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  5804.      <Physics bActivateOnDamage="0" Density="-1" Mass="25" bRigidBody="1" bRigidBodyActive="1" bRigidBodyAfterDeath="1"/>
  5805.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  5806.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  5809.    <Object Type="Rope" Layer="Main" Id="{E602DBFF-8F35-4BEC-9BCC-18EF8ADD9364}" Name="Rope_1046" Pos="81.53009,29.327271,16.930885" ColorRGB="65535" Material="rope" MatLayersMask="0" EntityClass="RopeEntity">
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  6906.      <DamageMultipliers fBullet="1" fCollision="1"/>
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  6912.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
  6913.      <Vulnerability bBullet="1" bCollision="1" bExplosion="1" bMelee="1" bOther="1"/>
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  6934.      <DamageMultipliers fBullet="1" fCollision="1"/>
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  8042.      <Sounds fAISoundRadius="30" sound_Alive="" sound_Dead="" sound_Dying=""/>
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